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Opinion: Be True To Yourself… And Others

[In this reprinted #altdevblogaday-opinion piece, Gameloft 3D programmer Gustavo Samour warns of rookie mistakes some developers make, embarrassing themselves by over-promising on one of their first games.] I once saw a post on a game-related forum, from a developer who explained what their next project was, and how it was going to be the greatest thing ever. It was also going to be on every platform and therefore sell millions of copies. Fast forward a …

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