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Sly Cooper: Thieves in Time stealing shelf space at retail this fall

Hey, you! With the sticky fingers! A new raccoon-based simulator to help enhance your craft is coming, and you’re going to want to pay attention. Sly Cooper: Thieves in Time has been given the less ambiguous release date window of “a thing that it happening” to “this fall” on PlayStation 3.

Though the game is developed by Sanzaru Games and not the franchise’s creators at Sucker Punch Productions, the series isn’t in unfamiliar hands. Sly Cooper’s HD debut, which brought the trio of PS2 originals to the PS3, was developed by Sanzaru, and they did a mighty fine job with it.

The fourth installment in Sly’s universe gives players control of his family tree, throwing players in multiple locales, including ancient Japan. But wait, you ask as you Google the same information as us, weren’t raccoons only introduced to Japan in the 1960s? Clearly the game is not as realistic as we thought. But the animals talk, making it slightly more realistic.

Sly Cooper: Thieves in Time also features collectible costumes, granting the bandit bold new powers, as well as a continuation of the franchise’s open-world design philosophy, according to the PlayStation Blog. Sounds like fun to us.

We sure hope Bentley, the wheelchair-bound turtle, isn’t jumping through time for this adventure. We’re not sure how accessible ancient temples are.
Gallery: Sly Cooper: Thieves in Time (Gamescom 2011)Sly Cooper: Thieves in Time stealing shelf space at retail this fall originally appeared on Joystiq on Thu, 01 Mar 2012 19:30:00 EST. Please see our terms for use of feeds.
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