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Gears of War: Judgment grinds out new controls, keeps score for unlocks

Gears of War: Judgment comes from a good “‘F’ it, what we wanna do?” place. With Epic having concluded the core Gears of War trilogy last year (and this console generation concluding next), People Can Fly’s Judgment embraces its Bravo team status of having something to prove, playing with franchise formulas, but staying true to the franchise’s established rules.

Despite being a prequel to the events of the trilogy, Judgment works off the Gears 3 playbook of stronger storytelling and gender recognition. The levels of bro-tosity are tolerable with the soldiers of Kilo Squad, Judgment’s protagonists. Kilo is lead by series favorites Baird and Cole, who are joined by a former UIR (enemy of the COG during the Pendulum Wars) major Garron Paduk and the book smart, but not yet battle hardened, Sofia Hendrick.

Judgment’s story opens with the members of Kilo Squad brought in chains to a military tribunal of one, led by Colonel Ezra Loomis. Kilo must testify to and defend their actions that are played out through the game. Loomis is sleazy to the point of being a caricature, an old Pendulum Wars vet injected into a new type of war. With the game taking place a mere 30 days after Emergence Day, the implication is that Kilo Squad did something super bad to convene a trial as the planet Sera is overrun.Gallery: Gears of War: Judgment (12/12/12)Continue reading Gears of War: Judgment grinds out new controls, keeps score for unlocksGears of War: Judgment grinds out new controls, keeps score for unlocks originally appeared on Joystiq on Wed, 12 Dec 2012 09:00:00 EST. Please see our terms for use of feeds.
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