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Approaching Wii U’s GamePad like a ‘toy’ in Madden NFL 13

Madden NFL 13 on Wii U may lack the Infinity Engine, which brought stronger collisions and dynamic animations into the Xbox 360 and PlayStation 3 versions of the game, but the console’s gamepad fills that void with a tablet-drive, play calling system. The only problem, EA tells Joystiq, was getting players to want to use the new control system.

“A challenging thing at the beginning was getting people to actually want to touch the screen,” says Yuri Bialoskursky, lead designer on Madden 13 for Wii U. “They would just stare at it blankly and not interact with it. We had to come up with a way to make it like a toy, essentially – make you want to mess around with it.”

The Wii U GamePad lets players navigate their playbook through the gamepad’s touch screen, allowing them to tap and drag to the right play. More importantly, players can draw offensive and defensive hot routes right on the screen. Offensive and defensive linemen are represented by yellow circles, while the hot routes you draw are represented by a red line. You can also play in “detached mode” and play Madden entirely on the WiiPad, freeing your television for any other piece of entertainment, like watching real life football.
Gallery: Madden 13 Wii U (10/11/12)Continue reading Approaching Wii U’s GamePad like a ‘toy’ in Madden NFL 13Approaching Wii U’s GamePad like a ‘toy’ in Madden NFL 13 originally appeared on Joystiq on Thu, 11 Oct 2012 18:00:00 EST. Please see our terms for use of feeds.
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