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Why Firaxis’ XCOM remake had to have multiplayer, and why you shouldn’t worry

Jake Solomon, the enthusiastic brains behind Firaxis’ XCOM remake, knows some of you will be unhappy that the game has multiplayer. He saw the reaction to BioWare’s announcement that Mass Effect 3 would have multiplayer – a first for the series – and is aware how opinion can, in the blink of an eye, sway from adoration to derision. “You would expect people to be very excited,” he tells me in the lobby of Firaxis’ airy headquarters in Hunt Valley, Baltimore. “But sometimes people are like, it’s a single-player game, why do they need to ruin it with multiplayer? Sometimes you’ll hear that and you’re kind of like, well…” Well, indeed. Read more…