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Why Dishonored ditched its Thief shadow stealth mechanic
Dishonored started life with a ‘hide in the shadows’ stealth mechanic like Thief had. But Arkane ditched it – for a couple of reasons.”We are big fans of Thief,” acknowledged Christophe Carrier at the Eurogamer Expo. He’s the lead level designer on Dishonored.”In Thief the light is very very important. At the beginning we tried to be in the same mood: use the light, use the shadows. Read more…


