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Usability Evaluation For Video Games: Gulfs Of Execution, Evaluation

[In this reprinted #altdevblogaday in-depth piece, European University Cyprus assistant professor Georgios Christou begints to look at how to evaluate the usability of a video game.] A lot of the readers of #altdevblogaday are students, young developers and hobbyists, so I’ve decided to write down a few things about usability evaluation methods for games. I feel that very little is out there about how to evaluate the usability of a video game, and it seems …