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Ultima Online creators remember the good and bad of its early days
GDC Online 2012 closed on Thursday with a “Classic Postmortem” of seminal RPG Ultima Online, given by creators Rich Vogel, Raph Koster and Starr Long. It all started when Long and another Ultima pioneer, Richard Garriott, discussed a simple concept: let’s take Ultima and make it multiplayer. The project name was Multima. “We actually ran this by EA like three times and they were like yeah, we heard about this Internet thing, we don’t know …

