The Sound Summer of PSN
You’re reading Reaction Time, a weekly column that claims to examine recent events, games and trends in the industry, but is really just looking for an excuse to use the word “zeitgeist.” It debuts on Fridays in Engadget’s digital magazine, Distro.
Remember when the summer lull signaled a blissful break from the year’s onslaught of new games? July was the perfect pitstop, where you’d catch up on that bloated backlog and shake off that vague, gnawing stress that comes from wanting to play everything and knowing you never will. There used to be a gap, right over here.
If things felt lethargic to you in August, you must not have been too keen on the downloadable games finding their way to the PlayStation Store – or the ones getting horribly lost and asking for directions to some nested nightmare in the current Xbox 360 dashboard.
Sony’s efforts this year have been especially strong, with several standout games forming a loose alliance around music. The PlayStation Network hosted the debut of Dyad, a tumultuous, trippy shooter that puts your brain in a slingshot and fires it straight down a LED-lined tunnel. It’s a product of Toronto’s indie game scene and designer Shawn McGrath, who says it was relatively easy to gain Sony’s stamp of approval.Continue reading The Sound Summer of PSNThe Sound Summer of PSN originally appeared on Joystiq on Fri, 31 Aug 2012 15:00:00 EST. Please see our terms for use of feeds.
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