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The social destiny of Infinity Blade II

“It’s time for us as game designers to find new ways, new genres, new methodologies, and this is an attempt at looking the way we interact with these powerful devices that we’re carrying around in our pockets,” says Donald Mustard, co-founder of Infinity Blade creators Chair Entertainment. Last week, the developer updated Infinity Blade II with Clashmobs — social small-bite challenges which give players around the world collective goals, such as bosses to defeat. Each …