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The man behind Minecraft’s mobile and Xbox Live Arcade versions

Daniel Kaplan was recruited by Mojang to work on business development. An indie developer who had gotten suckered into being a CEO of his previous company “because none of the other guys were interested,” he learned how to do business and PR before moving to Mojang. Now, he’s in charge of development of the mobile (iOS and Android) and Xbox Live Arcade versions of Minecraft, which stand distinct from the continuously-updated PC version. Kaplan recently …