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The Joystiq Indie Pitch: Gunslugs

Indie developers are the starving artists of the video-game world, often brilliant and innovative, but also misunderstood, underfunded and more prone to writing free-form poetry on their LiveJournals. We believe they deserve a wider audience with the Joystiq Indie Pitch: This week, Pascal Bestebroer of OrangePixel talks mobile development as a career and the draw of Ouya with Android and iOS action game Gunslugs. What’s your game called and what’s it about?

The game is called Gunslugs, and it’s all about over-the-top action, very much like the old action movies of the 80s. One man or woman taking down a complete army.

Gunslugs has a unique co-op system. Describe that and how important it was to have in the game.

The co-op is really like the good old days when you both grabbed a joystick and played together on a single computer. Or even worse, shared a keyboard in an uncomfortable way.

I also designed and added it to the game knowing the Ouya, an Android-based console, was coming. I figured it would be awesome to have Gunslugs on that console, playing it on your TV together with a friend. And since I’m a big supporter of another gadget, the iOS Game Dock, I made sure the iOS version of Gunslugs has the same two-player mode built in.Continue reading The Joystiq Indie Pitch: GunslugsThe Joystiq Indie Pitch: Gunslugs originally appeared on Joystiq on Thu, 24 Jan 2013 08:30:00 EST. Please see our terms for use of feeds.
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