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The Herculean effort behind God of War: Ascension’s multiplayer
Adapting single-player code to multiplayer for God of War: Ascension required the team to perform great feats, deciding how to make hits connect properly across machines and such. It may not be as hard as murdering a god, but we still think Kratos would have some difficulty with it.The Herculean effort behind God of War: Ascension’s multiplayer originally appeared on Joystiq on Fri, 11 Jan 2013 13:15:00 EST. Please see our terms for use of feeds.
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