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The first crowd-designed video game has frogs, lasers and hats

Jesse Schell’s grand scheme for crowd-designed video games started with a simple observation: Just about everyone who loves playing games would like to make them, but few know how. “It’s like starting a band,” Schell, who leads the team at Schell Games told us last year. “It’s very hard to do by yourself.” Schell’s solution is called Puzzle Clubhouse, an episodic, crowd-designed monthly series of online games that successfully surpassed a modest $10,000 Kickstarter goal …