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Sound Shapes postmortem: Don’t make your game something it’s not

Queasy Games’s Sound Shapes impressed critics upon its August PSN release with its effusively creative merger of platforming and music-making game mechanics — but that creativity very well could have led Sound Shapes into development hell. In the postmortem for the December 2012 issue of Game Developer magazine, producer Mathew Kumar writes about how Sound Shapes co-creators Jonathan Mak and Shaw-Han Liem channeled the team’s creativity to iterate on Sound Shapes’s central mechanics until they …