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Solving the League of Legends community problem one player at a time

As any of its millions of players will tell you, League of Legends is a fun game. Those same players will likely also tell you that the game has a tremendously steep learning curve. With more than 100 playable champions, a dizzying array of items and demanding gameplay, getting to know the ropes is no easy feat. Speaking with senior producer Travis George at Gamescom, I asked how developer Riot Games was going to address the issue of easing players into League of Legends.

The game already features bot training and a spectator mode, but what other systems could Riot implement to acclimate new players? His answer surprised me: The problem isn’t the learning curve, it’s the community.Gallery: League of Legends (Gamescom 2012)Continue reading Solving the League of Legends community problem one player at a timeSolving the League of Legends community problem one player at a time originally appeared on Joystiq on Wed, 22 Aug 2012 15:20:00 EST. Please see our terms for use of feeds.
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