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Richard Garfield’s strategies for game balancing
This weekend at New York University, an intimate audience had the opportunity to hear game balancing strategies from a master — veteran designer and Magic the Gathering creator Richard Garfield. PRACTICE at New York University’s Game Center is a now-annual observance of game design as art and practice — a conference focused on the moment-to-moment experience of game design, and on building a community that supports game design as a process in culture. Garfield may …





