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Retro/Grade’s Backwards Battle Begins Today

Hello PlayStation.Blog readers! Firstly, if you aren’t familiar with Retro/Grade, check out our previous post for an explanation about how fighting battles backwards works. Go ahead, I’ll wait. Now that you’re all caught up, we can get started. It’s been a long journey since our first post about Retro/Grade on the PS.Blog over three years ago. We’ve worked very hard creating the best game we possibly can since then — if you saw the three year old screenshots, you’ll notice that it’s barely recognizable as the polished product you see today. Besides all the visual polish we added — like jaw-dropping effects and full HD 1080p rendering at 60 frames-per-second with anti-aliasing — we’ve added a ton of content. Although we have a campaign mode, challenge mode is really the star of Retro/Grade. It’s where the real meat of the game lies. In challenge mode, you are presented with a galaxy map, and you go through playing various challenges that are based on the campaign levels, but with various twists and rule changes.