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Resident Evil: Operation Raccoon City review: Evacuation plan

Resident Evil: Operation Raccoon City assumes a lot about the player. It takes for granted that you already know the fiction going into the affair, that you already know about its character classes and that you already have people in mind for your squad. It thinks you know about the special abilities and unlockables of each class, and how to access that content, right from the start.

Those who missed out on Resident Evil 2 and 3 may not appreciate the small bits of fanservice developer Slant 6 Games has tossed in, but that’s minor compared to how much context is missing elsewhere.
Gallery: Resident Evil: Operation Raccoon City (10/31/11)Continue reading Resident Evil: Operation Raccoon City review: Evacuation planResident Evil: Operation Raccoon City review: Evacuation plan originally appeared on Joystiq on Tue, 20 Mar 2012 11:00:00 EST. Please see our terms for use of feeds.
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