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Puppeteer: Blending the Best of East and West

In last week’s behind the scenes Puppeteer interview, we talked to creator Gavin Moore about the origins of the title and got some lovely insight into what makes a great kids game really sing. In the second part of the interview, Gavin touched on the game’s size, its roots in classic platformers of yesteryear and what the development team’s vibrant cultural mix brings to the project. Read on for more on Sony Japan Studio’s tantalizing platformer, and look for a new update on development — penned by Gavin himself — next week. Fred Dutton, PlayStation.Blog Europe Manager: So, is Puppeteer a Japanese game or a Western game? Gavin Moore, Puppeteer Creator: It’s really interesting actually. I’ve seen people have arguments in the office about this – “It’s Western,” “No, it’s Japanese” and so on.