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Opinion: Two cultures and games

[There is a rift in the game development community between the extremely engineering-focused game makers, and the ones who are extremely art-focused. That divide isn’t helping the craft advance, says industry veteran Raph Koster. (Reprinted with permission.)] In which I act like a crotchety old man urging the kids off my lawn. Between this piece at Gamasutra by Neils Clark (and especially Keith Burgun’s comments in the discussion thread), and this blog post that caught …