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Opinion: The magic of free-to-play

In this reprinted article from Gamasutra sister publication Game Developer magazine, Spry Fox CEO David Edery (Triple Town, Realm Of The Mad God) addresses the criticisms facing modern free to play games, and argues his case for why this model is actually good for the industry. The first successful free to play games — aka “games whose primary revenue source were in-game purchases” — hit the market over a decade ago. Now they’re everywhere. They …