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Opinion: Game creation and the art of listening

One of the curious choices inherent to game development is the extent to which the creator does or does not listen to feedback from the community. Ron Gilbert, the talented creator of Maniac Mansion and Monkey Island, currently working on adventure game The Cave, recently said, “You have to do what you think is the right thing to do and what you think is the best thing to do. People who like what you do …