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Opinion: Embrace freemium

[In this reprinted #altdevblogaday opinion piece, Blitz Games’ Tom Gaulton catches up readers on the state of freemium with an overview of the model, its problems, and how those issues are being addressed.] Like it or not, the freemium gaming model (i.e. games are free and the money is made via in-app purchases) appears to be here to stay. I’ve seen a lot of concern voiced recently that freemium content is driving down the quality …