Categories
Opinion: Calling out the clones
[In this opinion piece originally posted on the What Games Are blog, and reprinted in full with his permission, UK-based game designer Tadhg Kelly discusses the power in publicly calling out copycats, and how developers can ‘win’ again those knock-offs.] In the same week, two stories about cloning are making various rounds. One involves Triple Town, a neat puzzle-sim game from Spry Fox, being cloned on the iOS App Store. The other story involves Zynga …





