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Opinion: An indie marketing story
[In this reprinted #altdevblogaday opinion piece, Itzy Interactive’s Kyle Kulyk discusses the difficulties of finding an effective way to promote an indie game, looking at his experience marketing an Android title.] Last year there was a great disturbance in the indie development community, as if millions of small developer voices suddenly cried out in terror, and were suddenly silenced. In a move that severely hobbled the Android development community, Google had removed the “Just In” …




