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One BioShock Infinite level contains three times more dialogue than all of BioShock 1
A single level in forthcoming FPS sequel-of-sorts BioShock Infinite features “three or four times” more scripting than the original game in its entirety, so says creator Ken Levine. The Irrational Games boss told Eurogamer that effectively telling the tale of protagonists Booker and Elizabeth has necessitated a great deal more narrative than in the first BioShock. “When I first came up with these characters Booker and Elizabeth talking to each other and interacting with their world, I didn’t consider how much writing that was going to be,” he explained. Read more…




