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Naughty Dog wants to “change the f***ing industry” with The Last of Us

Naughty Dog has delivered a scathing verdict on the “poor” standard of storytelling in video games, revealing its aim to “change the f***ing industry” with upcoming PlayStation 3-exclusive The Last of Us. Speaking at the studio’s offices in Santa Monica on Monday, creative director and writer Neil Druckmann told Eurogamer his team wanted to “raise the bar” in order to make other game developers realise: “Okay, I really need to learn the craft of storytelling, I really need to involve my actors in this in order to get realistic performances and realistic actors. That’s what we want to do.” He also argued that reviewers were too quick to praise average storytelling, which could hold back the medium’s development. Read more…