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Media Molecule spends big on R&D to make new, innovative things

Despite all of the informercials telling you game development is all about tightening up the graphics, it takes more than that to make a game. Media Molecule, best known for the LittleBigPlanet series, announced it would not to pursue another entry this year, in the interest of innovation.

At the end of March 2011, the studio reported a profit of £3.44 million ($5.3 million) for the year prior, yet spent £4.1 million ($6.3 million) over those 12 months on research and development. According to a report obtained by Develop, Media Molecule is striving to “remain at the forefront of technological advances” and “must bring new and often risky innovations to market in products of the highest quality.”

In layman’s terms, MM spent a ton of cash researching new tech. These include “leading edge physics and dynamics, rapid world creation from laser data, innovative routes to market via web based interfaces, 3D stereo-optics for advanced simulation, and use of ‘hi-def’ data capture and processing techniques.”Media Molecule spends big on R&D to make new, innovative things originally appeared on Joystiq on Sat, 07 Jan 2012 12:30:00 EST. Please see our terms for use of feeds.
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