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Kinect Star Wars Review

In concept alone, Kinect Star Wars seems to have been designed to create a perfect storm of nerdrage. It’s a collection of casual motion-controlled mini-games, to start with, the sort of cheesy shallow product that has been proven to drive self-professed “hardcore” gamers into steaming tantrums of outrage and disgust. It’s also Star Wars, the franchise that beguiled and betrayed an entire generation, turning wide-eyed children of the 1980s into bitter, jilted adults in the 2000s. Punch-drunk as they are, even the weariest Star Wars fan must surely still bristle at the news that this game features Darth Vader singing a Village People disco hit. That surreal moment, bizarrely, is also one of the game’s best. For the most part, Kinect Star Wars is a half-hearted grab bag of ideas, few of which feel fully formed or have been executed with any polish. There’s a story mode, of sorts, in which you play a Jedi padawan crammed into yet another prequel-era storyline. There’s podracing too, as well as lightsaber duels, a dancing game and a mode in which you stomp around as a Rancor, causing as much damage as possible to various locations. It’s all vaguely linked together by C-3PO and R2-D2, who have apparently been sent to the derelict Jedi Temple by Luke Skywalker to explore the archives. Read more…