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Interview: Monkey Island creator Ron Gilbert descends into The Cave

If, like me, you grew up in the late ‘80s and early ‘90s it’s likely that Ron Gilbert is responsible for many of your formative gaming experiences. While at LucasArts he was responsible for a red-hot run of bona fide adventure game classics, including Maniac Mansion, Zak McKraken and the beloved Monkey Island series. In January, he returns to the fray with The Cave, a delightful Sega-published 2D romp that, in true Maniac Mansion tradition, sees you picking three characters from a wildly diverse line-up of seven oddballs and descending into the titular caverns for all manner of puzzle-centric adventure. From the brief section we’ve played, it’s clear that Gilbert has lost none of his flair for fiendish puzzle design, barmy dialogue and madcap storytelling. It’s shaping up to be a charming, challenging and wonderfully eccentric title that will both delight his core fans while being accessible enough to win plenty of new ones.