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Indies: Don’t run before you can walk
“Build on our existing engines or growing expertise in genres we’d already tackled? Not for us!”- Tristan Clark, founder of Launching Pad Games, on what sank his indie studio. Many studios are founded with high ideals, and end up floundering. One such was New Zealand-based Launching Pad Games, which released seven games before calling it quits. The studio continuously transitioned between passion projects and commercial titles, never really finding its niche, Clark writes, in a …




