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‘ICON: Arena’ aims to bounce competitive gaming to mobile

Scott Lee has a crazy goal for his game, ICON: Arena. “What we wanted to do is bring really high intensity eSports-like action to mobile,” he tells Joystiq. “I’m a firm believer that that doesn’t exist right now.” Street Fighter X Tekken and other mobile fighters fail to hit the mark, he explains, due to their touchscreen-adapted controls. That’s not a controversial position to take.

An early look at the game is above. The game is incomplete and the art in part temporary, but you get the idea.Continue reading ‘ICON: Arena’ aims to bounce competitive gaming to mobile’ICON: Arena’ aims to bounce competitive gaming to mobile originally appeared on Joystiq on Wed, 02 Jan 2013 13:30:00 EST. Please see our terms for use of feeds.
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