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Hotline Miami review

I’ve been trying to figure out what it is about Hotline Miami that really works on me, because something clearly does. Something made me play through it all in one go, which took about two hours, and then go into the kitchen for a glass of water, return to my desk, and play through it all over again.Maybe it’s the fact that I love super-violent top-down action games, because Hotline Miami is an immaculate super-violent top-down action game. You move through colourful buildings full of angry little guys, and each room is like that bit at the end of a Mexican standoff when someone pulls the trigger and everyone dies in a split second: you crash through a door, which knocks a guy to the ground, then sprint six feet to cut a guy’s throat before he can raise his weapon, quickly throw the knife backwards as someone bursts through the doorway to investigate the commotion, and then straddle the guy you knocked out and smash his head to mush on the concrete floor. There is no time to think. There is no ‘think’.Or maybe it’s because the controls and difficulty are so unforgiving that nine times out of ten you get killed instead, at which point you tap ‘R’ to restart the floor of the building you’re on. The controls are just WASD, spacebar to straddle downed enemies, and the mouse buttons to pick up, use and throw weapons. But you and your enemies move so fast that even the best-planned encounters – the ones where you’ve lurked outside a door for half a minute and plotted everyone’s downfall – often fall apart because you aren’t Neo from The Matrix. But it’s not frustrating; it’s amazing slapstick fun. Stop thinking. Try again.Read more…