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Have game designers failed when players are cheating?
“If somebody’s encouraged to use cheats I’ve kind of failed as a designer. Because they want to play a different game than the game I’m providing for them.”-The always-inspiring Sid Meier (of Civilization fame) with some food-for-thought for video game designers, courtesy of documentary Critical Path. Meier says that his studio Firaxis spends a lot of playtesting time determining if players are trying to circumvent the game’s systems and break them, rather than absorbing themselves in …




