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Halo 4 review

It’s the end of Halo 3 and the world has ended with a bang, not a whimper. More specifically, it’s ended with our protagonist Master Chief riding a jeep off a flaming planet into the bay of a derelict escape ship: a catastrophic boom, not a whimper, perhaps. The aliens retreat, the flames turn to ember, the hoarse choir sets down its sheet music and space is, finally, still. Microsoft’s flagship trilogy ostensibly drifts into history while developer Bungie, after working out its contractual obligations, wanders off to work on something new – something to prove to itself that Halo, the console shooter that changed everything, isn’t the end of its story. Master Chief, though, has nowhere to go. He has no home for Christmas, no lonely wife to reacquaint with, no overgrown garden to tend to, no son to teach how to throw a plasma ball. Beneath the rank and uniform he may be named John, but that ever-present helmet snuffed out the pilot light of his humanity long ago. He is a voiceless weapon, drawn in times of intergalactic crisis, sheathed when calamity has passed. So he’s left in stasis, a dreamless sleep in a forgotten ship watched over by his only friend and companion, an AI girl called Cortana.Five years pass – an age in video games – and in this time Activision’s Modern Warfare series rises to prominence, knocking Halo down the most-played charts. A time of crisis; a time for an old hero to take back old ground. It’s the start of Halo 4, and Cortana unsheathes Master Chief. Read more…