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GDC China: Canabalt’s Saltsman On Why PC, Mac Rules For Indies
Talking at GDC China 2011’s Indie Games Summit, Canabalt and Flixel creator Adam Saltsman took attendees through an in-depth tour of opportunities for independent game developers. In particular, he highlighted PC and Mac development as, in his view, “the most indie-friendly platforms currently available”, praising the platforms’ openness and multiple revenue stream opportunities. Of course, Saltsman noted at his lecture in Shanghai, Steam is an extremely dominant player in this space. In fact, he put …


