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GDC China: Bastion’s Rao: ‘If You Own Your IP, Do Something With It’

When the Supergiant Games team started out to make Bastion, the two founders had quit their jobs, had a bit of money, and an idea to make a game. “We had a lot of worries in that first year,” said Amir Rao, studio director of Supergiant and a former Electronic Arts LA staffer, at his talk during the Independent Games Summit at GDC China in Shanghai. “You look at that game and you wonder ‘what …