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Future is bright for AAA games, says Epic’s Sweeney
High-budget, high production games and technologies have a bright future, but the way these “triple-A” games are made in the years ahead must evolve. That’s according to Epic Games founder Tim Sweeney, the mastermind behind the widely-used Unreal Engine, speaking at the Gamasutra-attended opening keynote of the Montreal International Game Summit. Sweeney described the lessons learned in the production of Epic’s last two tech demos, beginning with 2011’s Unreal Engine 3-based “Samaritan.” He said Samaritan …



