Categories
Uncategorized

From the Editor: E3 2012 – The E3 of Disillusion

[At this week’s E3, publishers in the so-called “triple-A” video game industry made perfectly clear — more than ever before — who their target audience is, says Gamasutra editor-in-chief Kris Graft.] I started writing an article that was along the lines of “The top five takeaways of E3 2012.” That included trends such as connectivity and integration of products (SmartGlass, PS3/Vita cross-play), Sony and Nintendo’s lack of a spotlight on dedicated handhelds, and how there …