Categories
Five key facts about free-to-play design
“I’m convinced that free-to-play game design has a lot worse of an image than it actually deserves,” says Jan Richter, head of design for free-to-play browser developer Bigpoint (Battlestar Galactica Online, pictured). He titled his GDC Europe session “Why Free-to-Play Game Design is Fucking Awesome.” He says that “free-to-play game design is really interesting simply because it’s new,” and that “the way you earn money, engage players, and have to build your games is not …






