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First-person shooter design: What to save, and what to frag

While the first-person shooter is one of the most popular video game genres around, it often relies on tried and true mechanics and concepts. That reliance on stale ideas can often lead to creative stagnation. In a group interview, Gamasutra sister site IndieGames.com gathered the opinions of six independent first-person shooter developers, who discussed where the genre should innovate, and what old tropes should be revisited or retired. But first, a bit of relevant history. …