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Dishonored review

When was the last time a game asked you to wait? Not just wait for a loading screen or pause for a few seconds to line up the perfect sniper shot. Real waiting. Patience. The ability to sit, immersed in a game world for minutes at a time, watching, plotting and planning.There’s a lot of waiting in Dishonored. You’ll peer through keyholes as the seconds tick past, wary of pressing on until you’re absolutely sure there’s nobody on the other side. You’ll squat behind walls and ruins, using supernatural abilities to follow the sickly yellow outlines of your foes, making mental notes until you’ve spotted the gap in their movements that might let you slip through undetected. You’ll cower, low on health, as the thundering footsteps of mechanical stilt-walking Tall Boys stomp past, praying they don’t spot you. In Arkane’s dark and delicious tribute to hardcore stealth gaming, patience is most definitely a virtue.Or you can run around, stabbing people in the neck or shooting them in the face. Your choice. In Dishonored’s elastic world, there are no overt reasons not to be a violent maniac. No morality metre and no good or bad choices. As disgraced Royal bodyguard Corvo – framed for the assassination of the Empress of a plague-stricken waterfront empire – it’s really up to you how you go about aiding a small Loyalist resistance in restoring order to the city of Dunwall, even if you end up leading it into chaos in the process.Read more…