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DICE 2012: Is the publishing model broken?
“Is the publishing model broken?” That’s the question posed during a debate between two prolific games industry analysts at the Academy Of Interactive Arts and Sciences’ DICE 2012 executive summit in Las Vegas on Wednesday. “I think publishers were great in the 80s and 90s when consumers didn’t understand what games were,” said Wedbush analyst Michael Pachter at the Gamasutra-attended event. It was also a time when game developers didn’t have the digital channels that …



