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DICE 2012: Culture, pride lead to success at Skyrim maker Bethesda
There was no shortage of jokes during Todd Howard’s DICE 2012 keynote speech in Las Vegas, but the underlying message was serious, as he explored why people create games, and why people play them. Howard, creative director at The Elder Scrolls V: Skyrim house Bethesda Game Studios, has been at the company for 18 years, shipping everything from games based on The Terminator in the mid-90s to Fallout 3 and most recently, Skyrim. “I see …

