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David Helgason details most ambitious Unity engine yet

Calling Unity 4 “the most ambitious version of Unity we’ve ever worked on,” Unity CEO David Helgason opened up the Gamasutra-attended Unite 2012 conference in Amsterdam by showcasing graphically impressive, hit games developed in the engine around the world. As is usual for Unity, the keynote concentrated on new features that are soon to be implemented in the project and some that are further off, with Helgason discussing new and expanded initiatives, CTO Joachim Ante …