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Capcom summons a pair of Dragon’s Dogma developer diaries
“I wanted to create the biggest world in any Capcom game so far,” director Hideaki Itsuno says about Capcom’s upcoming RPG, Dragon’s Dogma. The other big goal was creating a game where players are able to finish the game in many different ways – an experience shaped by choices.Continue reading Capcom summons a pair of Dragon’s Dogma developer diariesCapcom summons a pair of Dragon’s Dogma developer diaries originally appeared on Joystiq on Mon, 07 May 2012 16:00:00 EST. Please see our terms for use of feeds.
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