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Can’t code? Make games anyway, with the right tools

In today’s Gamasutra feature, artist Jay Weston writes about how he was able to ship his first iOS game with almost no programming thanks to using a Unity plugin called Playmaker, and he details the process. “My main passion is game design, but without code, you can’t make a game, right? With tools like Unity and Playmaker (a visual scripting system for Unity) this isn’t necessarily the case,” Weston writes. While he began the game …