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Building an HTML5 game? Don’t shrug off atlases
In this reprinted #altdevblogaday in-depth piece, Google’s game developer advocate and Blizzard veteran Colt McAnlis explains texture atlases and the benefits of using them for your HTML5 game. HTML5 is an amazing technology for designing web sites. The general flexibility of HTML5 markup and JavaScript often leads web developers to create their content using individual image elements. This approach works well for small sites with low overhead, but for games or other high-load websites, using …

