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Building A Machine for Pigs and expanding the universe of Amnesia

It takes place sixty years after Amnesia: The Dark Descent at the turn of the twentieth century, yet the next game to carry the franchise’s moniker will feel like familiar territory in one major respect: it is built to scare you senseless.

It’s six-o-clock in the morning. My tea jolts me awake. The street outside is silent. It’s serene and peaceful all around me, until I call Frictional Games designer Thomas Grip. His voice booms in my headset; he’s obviously excited. This is the first time his team can talk about his upcoming project. This is how I was introduced to Amnesia: A Machine for Pigs.Continue reading Building A Machine for Pigs and expanding the universe of AmnesiaBuilding A Machine for Pigs and expanding the universe of Amnesia originally appeared on Joystiq on Wed, 22 Feb 2012 19:15:00 EST. Please see our terms for use of feeds.
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